On the mac, where are manycam objects stored? I can’t seem to find them in application support, or in the manycam folder, or package contents.
If I write files to that folder, will Manycam recognize them–without a restart?
Rationale: I’d love to write/store object files in one folder––scanned upon file change by Manycam.
In this scenario, I would write a python script to write gif/png/mp4/mcv files to a folder polled by Manycam. For example, loading all the backgrounds and gifs––for the classroom topic ‘Trip to Australia’: Koala gif, Surfing background, sunglasses face accessory, hat, and etc.
One triggered script…and whamo…you’ve loaded everything you need for a class…and when class is over…you can remove the folder…no mess @Mikhail
thank you for the file location, leo
In that folder, looks like all objects are converted to ‘mcv’ format. Outside of ManyCam, Is it possible to convert a (gif/png/whatever) file into MCV?
Perhaps, that is a bit of code you can open source—as MCV is manycam-specific.
In my case, I’m using python to query my database and then write classroom-specific files (gifs/png/mp4) to a folder…
If I could pre-convert them to MCV, perhaps, that would simulate a drag/drop of files onto the ManyCam interface? @Mikhail