Hi everyone, I’m having a 100% reproducable issue where if I try to activate a layer with “Desktop” as the source ManyCam instantly crashes and will continue to crash on start until I either unplug the multiple displays and launch it (which will stop the continuous crashing) and remove the desktop layer (then it works fine with multiple displays) or uninstall and reinstall completely which of course clears the Desktop as a layer too.
If I do capture the desktop (any option, display, custom area, etc.) with a single display plugged in it works perfectly. As soon as I attach a second display it starts crashing immediately.
I’ve tried several things – forcing OpenGL acceleration, DirectX, etc. to no avail. DirectX forcing prevents crashing but the capture Desktop option flat out doesn’t work. OpenGL works with a single monitor attached but always crashes with more than one attached.
Anyone else encounter this or have any suggested workarounds to try?